Mar 04, 2008, 03:37 AM // 03:37
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#1
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Spare Change Skill
I don't know if this has been discussed in the past. But one of my favorite skills in FF Series is the Spare Change. It is a non-elemental, armor ignoring damage. I wonder if it is a good idea to include a similar skill in GW2. Imagine throwing away 1k of Gold against enemy that will do 1k damage it's a 1-hit kill.
Or if you have extra Ecto, you can use it too to make a 5k damage
So, instead of throwing dirt, why not throwing Gold?
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Mar 04, 2008, 03:39 AM // 03:39
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#2
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Banned
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Quote:
Originally Posted by Bluefeather
I don't know if this has been discussed in the past. But one of my favorite skills in FF Series is the Spare Change. It is a non-elemental, armor ignoring damage. I wonder if it is a good idea to include a similar skill in GW2. Imagine throwing away 1k of Gold against enemy that will do 1k damage it's a 1-hit kill.
Or if you have extra Ecto, you can use it too to make a 5k damage
So, instead of throwing dirt, why not throwing Gold?
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Because that further divides the rich and the poor. LFG with 100k gold each for DoA run.
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Mar 04, 2008, 03:39 AM // 03:39
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#3
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Desert Nomad
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Will I get my money back?
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Mar 04, 2008, 03:41 AM // 03:41
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#4
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Grotto Attendant
Join Date: Aug 2007
Location: Canada
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Quote:
Originally Posted by Bluefeather
I don't know if this has been discussed in the past. But one of my favorite skills in FF Series is the Spare Change. It is a non-elemental, armor ignoring damage. I wonder if it is a good idea to include a similar skill in GW2. Imagine throwing away 1k of Gold against enemy that will do 1k damage it's a 1-hit kill.
Or if you have extra Ecto, you can use it too to make a 5k damage
So, instead of throwing dirt, why not throwing Gold?
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You deserve to be beaten for suggesting the use of a FF feature in a real game.
/notsigned
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Mar 04, 2008, 04:02 AM // 04:02
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#5
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by RPGmaniac
Will I get my money back?
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maybe we can get back our gold but the enemy will get back his HP too
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Mar 04, 2008, 04:06 AM // 04:06
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#6
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by Captain Miken
Because that further divides the rich and the poor. LFG with 100k gold each for DoA run.
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It think it will teach the players to pick up those yellow thing on the ground. And when they pick up gold, most likely they won't use it because they will reserve it for major battles. So, it will also make lots of players rich.
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Mar 04, 2008, 04:08 AM // 04:08
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#7
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Desert Nomad
Join Date: Aug 2005
Location: Boston, MA
Guild: Blood Of Orr [BoO]
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Who doesn't pick up the stuff that's on the ground? Sorry, I must have missed that memo where people decided not to pick anything up.
o_O?
And rich? What part of literally throwing away money makes someone rich?
I'm just not seeing the sense in any of this.
/notsigned.
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Mar 04, 2008, 04:09 AM // 04:09
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#8
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by Zahr Dalsk
You deserve to be beaten for suggesting the use of a FF feature in a real game.
/notsigned
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FF is a real game also. I think FF is more expensive that GW. I have FFVIII, IX, X and X-2.
I think using hard earned gold to kill tough enemies is a good thing.
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Mar 04, 2008, 04:10 AM // 04:10
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#9
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by Sol_Vie
Who doesn't pick up the stuff that's on the ground? Sorry, I must have missed that memo where people decided not to pick anything up.
o_O?
And rich? What part of literally throwing away money makes someone rich?
I'm just not seeing the sense in any of this.
/notsigned.
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not being rude, but i think you've missed what i say. i said players will learn to pick up those 50g, 70g on the ground. Maybe you are picking everything, but there's just thousand other players who don't pick up everything that drop.
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Mar 04, 2008, 04:25 AM // 04:25
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#10
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Not being rude, but I think you should just stick to playing Final Fantasy.
__________________
People are stupid.
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Mar 04, 2008, 04:26 AM // 04:26
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#11
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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The thing that keeps spare change in FF in check is the fact that you have other skills that do way more damage, like the summon knights of the round. If the skill does say, 0-100 damage with balanced cast time/recharge time, then it's totally plausible, but then it'd be pretty useless when you can equip other spells.
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Mar 04, 2008, 05:05 AM // 05:05
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#12
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by Savio
Not being rude, but I think you should just stick to playing Final Fantasy.
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LOL i thought this is suggestions and ideas? am i in a wrong place?
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Mar 04, 2008, 05:15 AM // 05:15
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#13
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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Some suggestions are solely based upon "I like _____ in another game, please put it in GW." These suggestions are almost entirely bad, because they don't take into account that GW and that other game are vastly different. You may as well suggest adding nukes.
__________________
People are stupid.
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Mar 04, 2008, 05:16 AM // 05:16
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#14
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Quote:
Originally Posted by holymasamune
The thing that keeps spare change in FF in check is the fact that you have other skills that do way more damage, like the summon knights of the round.
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By the time that summon finishes you could just send everyone to gank the lord.
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Mar 04, 2008, 05:24 AM // 05:24
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#15
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Jungle Guide
Join Date: Sep 2007
Location: http://friendsofloa.com/forum
Guild: Leader-Legion of Avalon [LoA] Alliance-Recruiting PM for info!
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Quote:
Originally Posted by Savio
Some suggestions are solely based upon "I like _____ in another game, please put it in GW." These suggestions are almost entirely bad, because they don't take into account that GW and that other game are vastly different. You may as well suggest adding nukes.
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QFT.
If it's something that would fit into the GW universe, sure...but I just don't see the inhabitants of GW throwing money at each other. Part of the reason it works for FF is that the FF universe (or Multiverse if you will) is that it retains some "cutesy"-ness to it.
So /notsigned
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Mar 04, 2008, 05:26 AM // 05:26
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#16
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by Savio
Some suggestions are solely based upon "I like _____ in another game, please put it in GW." These suggestions are almost entirely bad, because they don't take into account that GW and that other game are vastly different. You may as well suggest adding nukes.
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So, maybe what we should do is that before a thread is started here, it should first be submitted to a moderator to get an approval for discussion. I think there is one section here that has that feature enabled.
I've been to other forums (actually i have my own forum, too) and most of the time, suggestions and ideas come from other people's experience (games, and other things). Only few people who have the "good brain" to come up with unique, creative ideas. But even so, we still encourage people to come up with ideas because maybe something good will come out of it.
By the way, in my work place, we have what we call "Suggestion Plan." Employees are rewarded with $1 per suggestion. If the suggestion gets implemented, he will be rewarded more (depending on cost reduced by the suggestion, etc.).
So, unless Mods are already fed up with silly, annoying ideas and suggestion, why not let new comers and players express what they think is good for the game. Anyway, this is their game, too.
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Mar 04, 2008, 05:28 AM // 05:28
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#17
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Racthoh
By the time that summon finishes you could just send everyone to gank the lord.
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I remember using it and then just going to grab a drink or do some other stuff :S
The animation is pretty cool. The only thing I didn't like was that you couldn't disable it after watching it for 10000000x.
I was happy that you can disable summon animations in future games, but it's not like they take 10 minutes to complete...
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Mar 04, 2008, 05:29 AM // 05:29
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#18
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Frost Gate Guardian
Join Date: Apr 2007
Location: ITS A TRAP!!!!!
Profession: W/
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Quote:
Originally Posted by Savio
Not being rude, but I think you should just stick to playing Final Fantasy.
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Lol yes I agree with you very much Savio, and to bluefeather that suggestion was horrible. Just wow lmao
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Mar 04, 2008, 05:32 AM // 05:32
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#19
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Lion's Arch Merchant
Join Date: Dec 2005
Location: Philippines
Guild: [PNOY]
Profession: W/R
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Quote:
Originally Posted by Elisabet Ramsey
Lol yes I agree with you very much Savio, and to bluefeather that suggestion was horrible. Just wow lmao
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Thank you for that very intelligent post. I think it added a lot on the discussion.
And maybe Savio's opinion is strengthened by expressing your agreement with him.
thank you very much ;-)
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Mar 04, 2008, 06:33 AM // 06:33
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#20
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Furnace Stoker
Join Date: May 2006
Profession: R/
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Quote:
Originally Posted by Bluefeather
It think it will teach the players to pick up those yellow thing on the ground. And when they pick up gold, most likely they won't use it because they will reserve it for major battles. So, it will also make lots of players rich.
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Biggest failure of logic I've ever seen.
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